| 12345678910111213141516171819202122232425262728293031 | import { _decorator, } from 'cc';import { GameInfo } from '../../GameInfo';import { resMgr } from '../../Frames/ResourcesMgr';import { ModulerBase } from '../GameFrameWork/ModulerBase';import { GameMgr } from '../GameFrameWork/GameMgr';import { SelectTroops } from './SelectTroops';import { BattleSceneTop } from './BattleSceneTop';const { ccclass, property } = _decorator;@ccclass('BattleSceneLeft')export class BattleSceneLeft extends ModulerBase {    protected onStart() {        this._curLv(GameInfo.Instance.getCurlv());        this.onBtnClick("_btnLevel", this._btnLevel);    }    //当前关卡    private _curLv(lv: number) {        this.getLabel("_curLv").string = String(GameInfo.Instance.getCurlv());    }    private _btnLevel() {        // UIMgr.sendMsg("_battleMode", "BattleScene_Top");        // UIMgr.sendMsg("_batlleRightHide", "BattleScene_Right");        GameMgr.Instance.getModuler(SelectTroops).show();        GameMgr.Instance.getModuler(BattleSceneTop).battleMode("选择部队")    }}
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