| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849 | import { _decorator, director, EditBox, } from 'cc';import { GameInfo } from '../../GameInfo';import { resMgr } from '../../Frames/ResourcesMgr';import { ModulerBase } from '../GameFrameWork/ModulerBase';import { GameMgr } from '../GameFrameWork/GameMgr';import { SelectTroops } from './SelectTroops';import { BattleSceneTop } from './BattleSceneTop';import { localDt } from '../../Frames/LocalDt';const { ccclass, property } = _decorator;@ccclass('BattleSceneLeft')export class BattleSceneLeft extends ModulerBase {    editBox: EditBox | null = null;        protected onStart() {        this.editBox = this.getComponentInChildren(EditBox);        this._setEdit();                this._curLv(Number(GameInfo.Instance.getCurlv()));        this.onBtnClick("_btnLevel", this._btnLevel);        if(GameInfo.Instance.getOverWin() && GameInfo.Instance.getGameOverReward().size != 0){            this._curLv(GameInfo.Instance.getGameOverReward().get("CurLv"));        }        this.editBox.node.on("editing-did-ended", this._onEdit, this)    }    //当前关卡    private _curLv(lv: number) {        this.getLabel("_curLv").string = String(lv);    }    private _btnLevel() {        GameMgr.Instance.getModuler(SelectTroops).show();        GameMgr.Instance.getModuler(BattleSceneTop).battleMode("选择部队")    }    //保存名字    private _onEdit(editbox: EditBox){        localDt.saveData("PlayerName",editbox.string);    }    private _setEdit(){        if(localDt.getData("PlayerName")){            this.editBox.string = String(localDt.getData("PlayerName"));        }    }}
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