| 123456789101112131415161718192021222324252627282930 | import { _decorator, Component, Label, Node } from 'cc';import { GameInfo } from '../../GameInfo';import { ModulerBase } from '../GameFrameWork/ModulerBase';const { ccclass, property } = _decorator;@ccclass('SelectTroops')export class SelectTroops extends ModulerBase {    protected onStart() {        this._setLvNumber(Number(GameInfo.Instance.getCurlv()));        this._setOreGrade(GameInfo.Instance.getOreGrade());        this._setOreSpeed(GameInfo.Instance.getOreSpeed());    }    //关卡    private _setLvNumber(curLv: number){        this.getNode("_lvNumber").getComponent(Label).string = String(curLv);    }    //矿场等级    private _setOreGrade(oreGrade: number){        this.getNode("_oreGrade").getComponent(Label).string = "等级:" + String(oreGrade)    }    //矿石速度    private _setOreSpeed(oreSpeed: number){        this.getNode("_oreSpeed").getComponent(Label).string = String(oreSpeed) + "/分钟";    }}
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