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							- import { _decorator, Component, director, Node } from 'cc';
 
- import { UIBase, UIType } from '../../GameFrameWork/UIBase';
 
- import { UIMgr } from '../../../Frames/UIManager';
 
- import { StartScene } from '../StartScene';
 
- const { ccclass, property } = _decorator;
 
- @ccclass('Pause')
 
- export class Pause extends UIBase {
 
-     protected onStart() {
 
-         this.onBtnClick("_btnBack", this._onBtnBack)
 
-     }
 
-     private _onBtnBack() {
 
-         this.hide(false);
 
-         //UIMgr.openScene("StartScene");
 
-     }
 
- }
 
 
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