| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217 | 
							- "use strict";
 
- var Buffer = require("buffer").Buffer;
 
- // Note: not polyfilled with safer-buffer on a purpose, as overrides Buffer
 
- // == Extend Node primitives to use iconv-lite =================================
 
- module.exports = function (iconv) {
 
-     var original = undefined; // Place to keep original methods.
 
-     // Node authors rewrote Buffer internals to make it compatible with
 
-     // Uint8Array and we cannot patch key functions since then.
 
-     // Note: this does use older Buffer API on a purpose
 
-     iconv.supportsNodeEncodingsExtension = !(Buffer.from || new Buffer(0) instanceof Uint8Array);
 
-     iconv.extendNodeEncodings = function extendNodeEncodings() {
 
-         if (original) return;
 
-         original = {};
 
-         if (!iconv.supportsNodeEncodingsExtension) {
 
-             console.error("ACTION NEEDED: require('iconv-lite').extendNodeEncodings() is not supported in your version of Node");
 
-             console.error("See more info at https://github.com/ashtuchkin/iconv-lite/wiki/Node-v4-compatibility");
 
-             return;
 
-         }
 
-         var nodeNativeEncodings = {
 
-             'hex': true, 'utf8': true, 'utf-8': true, 'ascii': true, 'binary': true, 
 
-             'base64': true, 'ucs2': true, 'ucs-2': true, 'utf16le': true, 'utf-16le': true,
 
-         };
 
-         Buffer.isNativeEncoding = function(enc) {
 
-             return enc && nodeNativeEncodings[enc.toLowerCase()];
 
-         }
 
-         // -- SlowBuffer -----------------------------------------------------------
 
-         var SlowBuffer = require('buffer').SlowBuffer;
 
-         original.SlowBufferToString = SlowBuffer.prototype.toString;
 
-         SlowBuffer.prototype.toString = function(encoding, start, end) {
 
-             encoding = String(encoding || 'utf8').toLowerCase();
 
-             // Use native conversion when possible
 
-             if (Buffer.isNativeEncoding(encoding))
 
-                 return original.SlowBufferToString.call(this, encoding, start, end);
 
-             // Otherwise, use our decoding method.
 
-             if (typeof start == 'undefined') start = 0;
 
-             if (typeof end == 'undefined') end = this.length;
 
-             return iconv.decode(this.slice(start, end), encoding);
 
-         }
 
-         original.SlowBufferWrite = SlowBuffer.prototype.write;
 
-         SlowBuffer.prototype.write = function(string, offset, length, encoding) {
 
-             // Support both (string, offset, length, encoding)
 
-             // and the legacy (string, encoding, offset, length)
 
-             if (isFinite(offset)) {
 
-                 if (!isFinite(length)) {
 
-                     encoding = length;
 
-                     length = undefined;
 
-                 }
 
-             } else {  // legacy
 
-                 var swap = encoding;
 
-                 encoding = offset;
 
-                 offset = length;
 
-                 length = swap;
 
-             }
 
-             offset = +offset || 0;
 
-             var remaining = this.length - offset;
 
-             if (!length) {
 
-                 length = remaining;
 
-             } else {
 
-                 length = +length;
 
-                 if (length > remaining) {
 
-                     length = remaining;
 
-                 }
 
-             }
 
-             encoding = String(encoding || 'utf8').toLowerCase();
 
-             // Use native conversion when possible
 
-             if (Buffer.isNativeEncoding(encoding))
 
-                 return original.SlowBufferWrite.call(this, string, offset, length, encoding);
 
-             if (string.length > 0 && (length < 0 || offset < 0))
 
-                 throw new RangeError('attempt to write beyond buffer bounds');
 
-             // Otherwise, use our encoding method.
 
-             var buf = iconv.encode(string, encoding);
 
-             if (buf.length < length) length = buf.length;
 
-             buf.copy(this, offset, 0, length);
 
-             return length;
 
-         }
 
-         // -- Buffer ---------------------------------------------------------------
 
-         original.BufferIsEncoding = Buffer.isEncoding;
 
-         Buffer.isEncoding = function(encoding) {
 
-             return Buffer.isNativeEncoding(encoding) || iconv.encodingExists(encoding);
 
-         }
 
-         original.BufferByteLength = Buffer.byteLength;
 
-         Buffer.byteLength = SlowBuffer.byteLength = function(str, encoding) {
 
-             encoding = String(encoding || 'utf8').toLowerCase();
 
-             // Use native conversion when possible
 
-             if (Buffer.isNativeEncoding(encoding))
 
-                 return original.BufferByteLength.call(this, str, encoding);
 
-             // Slow, I know, but we don't have a better way yet.
 
-             return iconv.encode(str, encoding).length;
 
-         }
 
-         original.BufferToString = Buffer.prototype.toString;
 
-         Buffer.prototype.toString = function(encoding, start, end) {
 
-             encoding = String(encoding || 'utf8').toLowerCase();
 
-             // Use native conversion when possible
 
-             if (Buffer.isNativeEncoding(encoding))
 
-                 return original.BufferToString.call(this, encoding, start, end);
 
-             // Otherwise, use our decoding method.
 
-             if (typeof start == 'undefined') start = 0;
 
-             if (typeof end == 'undefined') end = this.length;
 
-             return iconv.decode(this.slice(start, end), encoding);
 
-         }
 
-         original.BufferWrite = Buffer.prototype.write;
 
-         Buffer.prototype.write = function(string, offset, length, encoding) {
 
-             var _offset = offset, _length = length, _encoding = encoding;
 
-             // Support both (string, offset, length, encoding)
 
-             // and the legacy (string, encoding, offset, length)
 
-             if (isFinite(offset)) {
 
-                 if (!isFinite(length)) {
 
-                     encoding = length;
 
-                     length = undefined;
 
-                 }
 
-             } else {  // legacy
 
-                 var swap = encoding;
 
-                 encoding = offset;
 
-                 offset = length;
 
-                 length = swap;
 
-             }
 
-             encoding = String(encoding || 'utf8').toLowerCase();
 
-             // Use native conversion when possible
 
-             if (Buffer.isNativeEncoding(encoding))
 
-                 return original.BufferWrite.call(this, string, _offset, _length, _encoding);
 
-             offset = +offset || 0;
 
-             var remaining = this.length - offset;
 
-             if (!length) {
 
-                 length = remaining;
 
-             } else {
 
-                 length = +length;
 
-                 if (length > remaining) {
 
-                     length = remaining;
 
-                 }
 
-             }
 
-             if (string.length > 0 && (length < 0 || offset < 0))
 
-                 throw new RangeError('attempt to write beyond buffer bounds');
 
-             // Otherwise, use our encoding method.
 
-             var buf = iconv.encode(string, encoding);
 
-             if (buf.length < length) length = buf.length;
 
-             buf.copy(this, offset, 0, length);
 
-             return length;
 
-             // TODO: Set _charsWritten.
 
-         }
 
-         // -- Readable -------------------------------------------------------------
 
-         if (iconv.supportsStreams) {
 
-             var Readable = require('stream').Readable;
 
-             original.ReadableSetEncoding = Readable.prototype.setEncoding;
 
-             Readable.prototype.setEncoding = function setEncoding(enc, options) {
 
-                 // Use our own decoder, it has the same interface.
 
-                 // We cannot use original function as it doesn't handle BOM-s.
 
-                 this._readableState.decoder = iconv.getDecoder(enc, options);
 
-                 this._readableState.encoding = enc;
 
-             }
 
-             Readable.prototype.collect = iconv._collect;
 
-         }
 
-     }
 
-     // Remove iconv-lite Node primitive extensions.
 
-     iconv.undoExtendNodeEncodings = function undoExtendNodeEncodings() {
 
-         if (!iconv.supportsNodeEncodingsExtension)
 
-             return;
 
-         if (!original)
 
-             throw new Error("require('iconv-lite').undoExtendNodeEncodings(): Nothing to undo; extendNodeEncodings() is not called.")
 
-         delete Buffer.isNativeEncoding;
 
-         var SlowBuffer = require('buffer').SlowBuffer;
 
-         SlowBuffer.prototype.toString = original.SlowBufferToString;
 
-         SlowBuffer.prototype.write = original.SlowBufferWrite;
 
-         Buffer.isEncoding = original.BufferIsEncoding;
 
-         Buffer.byteLength = original.BufferByteLength;
 
-         Buffer.prototype.toString = original.BufferToString;
 
-         Buffer.prototype.write = original.BufferWrite;
 
-         if (iconv.supportsStreams) {
 
-             var Readable = require('stream').Readable;
 
-             Readable.prototype.setEncoding = original.ReadableSetEncoding;
 
-             delete Readable.prototype.collect;
 
-         }
 
-         original = undefined;
 
-     }
 
- }
 
 
  |